Here are a few of my 3D animations I plan on working on through out this course. My teddy bear was during a character and rigging class I was in and I completed my animation, but I just didn’t “tweak” him to move properly. I would like to fix his walk cycle so that he moves naturally and is a class A piece. I would also like to make my initial teddy bear sketch single lined and more portfolio presentable.
My butterfly animation turned out simple. This is how I intended and liked it to be however when I render him it is slow and there are several glitches including a point where my butterfly freezes. I am hoping to be able to work through those glitches that I just did not have time for in my previous class.
My last 3D animation is of a bee flying through the air. It is a bit comical, but the preliminary sketches were pretty much thrown out the window because of the number of problems I was having with my animation, so I couldn’t do initially what I intended to do so I improvised. So I would like to fix my sketch to match my animation, so that I may present it from my initial sketch to my finished animation.
I also have some other piece I plan on using in my demo reel; however they are not the main focus.
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